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Staff Software Engineer - iOS

iOS, Engineering
in Bangalore, India

About the Role

As an iOS Engineer on the Payments Experience team, you'll work on the code behind apps used by millions globally every day. In hundreds of cities, people tap their phones to get a ride, get food delivered, or earn extra cash with Uber. We're looking for hardworking engineers to make sure the delivery experience is magical. Join us to work on some of the most exciting challenges in tech, with projects ranging from laying the foundation for developers to build upon to designing communication experiences that's perfect for our users.

---- What the Candidate Will Do ----

  1. Architect, design, and develop mobile libraries and sdks
  2. Lead the development and optimization of mobile experiences using modern technologies
  3. Understand and oversee the complex data workflows and pipelines, end-to-end.
  4. Raise the bar in terms of observability, reliability and engineering best practices
  5. Conduct code reviews, design discussions, and technical mentorship.
  6. Collaborate with cross-functional teams to deliver comprehensive, end-to-end solutions.
  7. Troubleshoot and resolve critical issues in production and development environments.
  8. Provide strategic technical leadership to influence the direction of Uber’s technology stack.
  9. Develop and maintain comprehensive documentation for software projects and processes.

---- Basic Qualifications ----

  1. 8+ years of software development experience with a focus on iOS.
  2. Proficiency in Swift and Objective-C, with extensive experience in SwiftUI and iOS frameworks. A strong understanding of architecture and best practices in mobile development.
  3. Hands-on experience with mobile web technologies is a plus.
  4. Exceptional analytical skills to solve complex, high-scale technical challenges.
  5. Demonstrated ability to lead projects, mentor engineers, and drive a culture of excellence and innovation.
  6. Excellent collaborative and communication skills, with the ability to convey complex technical concepts.

---- Preferred Qualifications ----

  1. 8+ years of relevant work experience in mobile development.
  2. Strong focus on high-quality mobile UI experiences and feature developments.
  3. Previous contributions to creating major efficiencies or led cultural initiatives within your team or across several teams.
  4. iOS Architecture, Tech Lead, Lead Architect, Team Lead
  5. Work on mobile apps scaling to millions of users with experience managing these releases
  6. Driving large scale initiatives that span multiple projects, teams, or groups of engineers.
  7. Proven expertise in mobile foundations and SDK/framework developments.
  8. Knowledge of Cross-platform/ mobile web technologies is a major plus.

Uber's mission is to reimagine the way the world moves for the better. Here, bold ideas create real-world impact, challenges drive growth, and speed fuelds progress. What moves us, moves the world - let’s move it forward, together.

Offices continue to be central to collaboration and Uber's cultural identity. Unless formally approved to work fully remotely, Uber expects employees to spend at least half of their work time in their assigned office. For certain roles, such as those based at green-light hubs, employees are expected to be in-office for 100% of their time. Please speak with your recruiter to better understand in-office expectations for this role.

*Accommodations may be available based on religious and/or medical conditions, or as required by applicable law. To request an accommodation, please reach out to accommodations@uber.com.


See our Candidate Privacy Statement

Uber is proud to be an equal opportunity workplace. We are committed to equal employment opportunity regardless of race, color, ancestry, religion, sex, national origin, sexual orientation, age, citizenship, marital status, disability, gender identity, Veteran Status, or any other characteristic protected by law.

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아랍어, العربية아삼어, অসমীয়া아제르바이잔어, Azərbaycanca불가리아어, Български벵골어, বাংলা카탈로니아어(스페인), Català (Espanya)체코어, Čeština덴마크어, Dansk독일어, Deutsch그리스어, Ελληνικά영어, English스페인어, Español (Internacional)스페인어, Español (Argentina)스페인어, Español (Chile)스페인어, Español (Colombia)스페인어, Español (Costa Rica)스페인어(유럽), Castellano스페인어, Español (Honduras)스페인어, Español (México)스페인어, Español (Uruguay)에스토니아어, Eesti핀란드어, Suomi프랑스어(캐나다), Français (Canada)프랑스어, Français (France)히브리어, עברית힌디어, हिन्दी크로아티아어, Hrvatski헝가리어, Magyar인도네시아어, Bahasa Indonesia이탈리아어, Italiano일본어, 日本語조지아어, ქართული칸나다어, ಕನ್ನಡ한국어, 한국어쿠르드어, کوردی리투아니아어, Lietuvių라트비아어, Latviešu말라얄람어, മലയാളം마라티어, मराठी노르웨이어(보크말), Norsk Bokmål네팔어, नेपाली네덜란드어, Nederlands펀잡어, ਪੰਜਾਬੀ폴란드어, Polski포르투갈어(브라질), Português (Brasil)포르투갈어(유럽), Português (Portugal)루마니아어, Română러시아어, Русский싱할라어(스리랑카), සිංහල슬로바키아어, Slovenčina슬로베니아어(슬로베니아), Slovenščina스웨덴어, Svenska스와힐리어, Kiswahili타밀어, தமிழ்텔루구어, తెలుగు태국어, ไทย터키어, Türkçe우크라이나어, Українська우르두어, اردو베트남어, Tiếng Việt중국어, 简体中文중국어(홍콩[중국 특별행정구]), 香港中文중국어(대만), 繁體中文